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MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 12 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
SIGGRAPH
1991
ACM
15 years 10 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
HICSS
2005
IEEE
152views Biometrics» more  HICSS 2005»
16 years 3 days ago
Formation of an Online Community of Practice: An Inductive Study Unearthing Key Elements
Informal conversations occur all day long among employees. These conversations allow employees to share experience such as innovative ideas for performing a task. Internalizing th...
Lori Baker-Eveleth, Suprateek Sarker, Daniel M. Ev...
NOSSDAV
2001
Springer
15 years 11 months ago
Lightweight kernel/user communication for real-time and multimedia applications
Operating system enhancements to support real-time and multimedia applications often include specializations and extensions of kernel functionality, as with the kernel HTTP daemon...
Christian Poellabauer, Karsten Schwan, Richard Wes...
EMSOFT
2006
Springer
15 years 10 months ago
A hierarchical coordination language for interacting real-time tasks
We designed and implemented a new programming language called Hierarchical Timing Language (HTL) for hard realtime systems. Critical timing constraints are specified within the la...
Arkadeb Ghosal, Alberto L. Sangiovanni-Vincentelli...