Abstract. Learning Design offers the possibility of capturing the process, activities, user organization and resources used in a learning experience. But a wider set of scenarios a...
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
To answer the challenges of globally distributed organizations facing constant transformation of work, means of ICT supported interorganizational knowledge-creation is needed. Firs...
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
In daily life, people spend a lot of time in group activities, such as communication, debate, collaboration and consensus achieving for problem solving where creative ideas are exp...