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UMUAI
2010
136views more  UMUAI 2010»
15 years 4 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
168
Voted
ICIP
2008
IEEE
16 years 16 days ago
Regularized depth from defocus
In the area of depth estimation from images an interesting approach has been structure recovery from defocus cue. Towards this end, there have been a number of approaches [4, 6]. ...
Vinay P. Namboodiri, Subhasis Chaudhuri, Sunil Had...
162
Voted
ISBRA
2009
Springer
16 years 26 days ago
Practical Quality Assessment of Microarray Data by Simulation of Differential Gene Expression
There are many methods for assessing the quality of microarray data, but little guidance regarding what to do when defective data is identified. Depending on the scientific questio...
Brian E. Howard, Beate Sick, Steffen Heber
141
Voted
ICIP
2000
IEEE
16 years 7 months ago
On the Compression of Image Based Rendering Scene
In image based rendering (IBR), a 3D scene is recorded through a set of photos, and a novel view is rendered by assembling data from the photo set. Compression is essential to red...
Jin Li, Harry Shum, Ya-Qin Zhang
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 10 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges