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» Subtyping Recursive Games
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147
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ICALP
2004
Springer
15 years 11 months ago
Syntactic Control of Concurrency
Abstract. We consider a finitary procedural programming language (finite data-types, no recursion) extended with parallel composition and binary semaphores. Having first shown t...
Dan R. Ghica, Andrzej S. Murawski, C.-H. Luke Ong
175
Voted
SPIN
2010
Springer
15 years 4 months ago
Analysing Mu-Calculus Properties of Pushdown Systems
Pushdown systems provide a natural model of software with recursive procedure calls. We provide a tool implementing an algorithm for computing the winning regions of a pushdown par...
Matthew Hague, C.-H. Luke Ong
STOC
2007
ACM
111views Algorithms» more  STOC 2007»
16 years 6 months ago
Low-end uniform hardness vs. randomness tradeoffs for AM
In 1998, Impagliazzo and Wigderson [IW98] proved a hardness vs. randomness tradeoff for BPP in the uniform setting, which was subsequently extended to give optimal tradeoffs for t...
Ronen Shaltiel, Christopher Umans
143
Voted
CIE
2010
Springer
15 years 9 months ago
How Powerful Are Integer-Valued Martingales?
In the theory of algorithmic randomness, one of the central notions is that of computable randomness. An infinite binary sequence X is computably random if no recursive martingale...
Laurent Bienvenu, Frank Stephan, Jason Teutsch
173
Voted
ATAL
2007
Springer
16 years 1 hour ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis