We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability ...
Evangelos Kalogerakis, Patricio D. Simari, Derek N...
This paper presents an integrated study on possible topological relationship between multidimensional simple objects in 0,1,2 and 3 D space. The formal categorisation of spatial r...
We present efficient and accurate algorithms for interference detection among objects undergoing polynomial deformation. The scope of our algorithms include physically-based model...
Merlin Hughes, Christopher DiMattia, Ming C. Lin, ...