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IE
2007
15 years 7 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
BCSHCI
2007
15 years 7 months ago
A survey on common practice in designing audio in the user interface
The current practice of designing the auditory mode in the user interface is poorly understood. In this survey, we aim at revealing the common understanding of the role of audio i...
Christopher Frauenberger, Tony Stockman, Marie-Luc...
BCSHCI
2008
15 years 7 months ago
Efficiency of multimodal metaphors in the presentation of learning information
The comparative study described in this paper has been conducted to investigate the effect of including multimodal metaphors on the usability of e-learning interfaces. Two indepen...
Marwan Alseid, Dimitrios Rigas
BCSHCI
2008
15 years 7 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
CIDR
2007
92views Algorithms» more  CIDR 2007»
15 years 7 months ago
Consistent Streaming Through Time: A Vision for Event Stream Processing
Event processing will play an increasingly important role in constructing enterprise applications that can immediately react to business critical events. Various technologies have...
Roger S. Barga, Jonathan Goldstein, Mohamed H. Ali...