Consistent labelling problems frequently have more than one solution. Most work in the "eld has aimed at disambiguating early in the interpretation process, using only local ...
The high rate of requirement changes make system administration a complex task. This complexity is further influenced by the increasing scale, unpredictable behaviour of software ...
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...
Searches that include both feasible and infeasible solutions have proved to be efficient algorithms for solving some scheduling problems. Researchers conjecture that these algorit...
We study perfect-information stochastic parity games. These are two-player nonterminating games which are played on a graph with turn-based probabilistic transitions. A play resul...
Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A...