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AIIDE
2006
15 years 8 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
ATAL
2010
Springer
15 years 8 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
ALIFE
2007
15 years 7 months ago
A Synthetic Vision System Using Directionally Selective Motion Detectors to Recognize Collision
: Reliably recognizing objects approaching on a collision course is extremely important. In this paper, a synthetic vision system is proposed to tackle the problem of collision rec...
Shigang Yue, F. Claire Rind
VLC
2008
129views more  VLC 2008»
15 years 6 months ago
Proposing a speech to gesture translation architecture for Spanish deaf people
This article describes an architecture for translating speech into Spanish Sign Language (SSL). The architecture proposed is made up of four modules: speech recognizer, semantic a...
Rubén San Segundo, Juan Manuel Montero, Jav...
CDC
2008
IEEE
105views Control Systems» more  CDC 2008»
16 years 1 months ago
On the stability of distance-based formation control
— This paper examines stability properties of distance-based formations. These are formations encoded by inter-agent relative distances. A negative gradient control law is propos...
Dimos V. Dimarogonas, Karl Henrik Johansson