Sciweavers

4597 search results - page 538 / 920
» Structuring Agents for Adaptation
Sort
View
TSP
2010
15 years 1 months ago
Multichannel fast QR-decomposition algorithms: weight extraction method and its applications
Abstract--Multichannel fast QR decomposition RLS (MCFQRD-RLS) algorithms are well known for their good numerical properties and low computational complexity. The main limitation is...
Mobien Shoaib, Stefan Werner, José Antonio ...
EEMMAS
2007
Springer
16 years 1 months ago
Engineering Systems Which Generate Emergent Functionalities
Complexity of near future and even nowadays applications is exponentially increasing. In order to tackle the design of such complex systems, being able to engineer self-organising ...
Marie Pierre Gleizes, Valérie Camps, Jean-P...
AIIDE
2006
15 years 8 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
ATAL
2009
Springer
16 years 1 months ago
Generalization risk minimization in empirical game models
Experimental analysis of agent strategies in multiagent systems presents a tradeoff between granularity and statistical confidence. Collecting a large amount of data about each s...
Patrick R. Jordan, Michael P. Wellman
SIGECOM
2009
ACM
216views ECommerce» more  SIGECOM 2009»
16 years 1 months ago
Approximate mechanism design without money
The literature on algorithmic mechanism design is mostly concerned with game-theoretic versions of optimization problems to which standard economic money-based mechanisms cannot b...
Ariel D. Procaccia, Moshe Tennenholtz