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IJAIT
2008
146views more  IJAIT 2008»
15 years 6 months ago
Learning to Behave in Space: a Qualitative Spatial Representation for Robot Navigation with Reinforcement Learning
ion mechanism to create a representation of space consisting of the circular order of detected landmarks and the relative position of walls towards the agent's moving directio...
Lutz Frommberger
JOLLI
2008
98views more  JOLLI 2008»
15 years 6 months ago
Meaning and Dialogue Coherence: A Proof-theoretic Investigation
Abstract. This paper presents a novel proof-theoretic account of dialogue coherfocuses on an abstract class of cooperative information-oriented dialogues and describes how their st...
Paul Piwek
IROS
2008
IEEE
103views Robotics» more  IROS 2008»
16 years 1 months ago
Repetitive grasping with anthropomorphic skin-covered hand enables robust haptic recognition
— Skin is an essential component of artificial hands. It enables the use of object affordance for recognition and control, but due to its intrinsic locality and low density of c...
Shinya Takamuku, Atsushi Fukuda, Koh Hosoda
CORR
2007
Springer
128views Education» more  CORR 2007»
15 years 6 months ago
A Mobile Computing Architecture for Numerical Simulation
The domain of numerical simulation is a place where the parallelization of numerical code is common. The definition of a numerical context means the configuration of resources suc...
Cyril Dumont, Fabrice Mourlin
COMPSAC
1996
IEEE
15 years 11 months ago
Handling Multimedia Data for Mobile Computers
Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus tr...
Charles E. Perkins