We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take pa...
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (pil...
In this report, we unify two quite distinct approaches to information retrieval: region models and language models. Region models were developed for structured document retrieval....