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CGF
2008
98views more  CGF 2008»
15 years 7 months ago
Surface Reconstruction from Unorganized Point Data with Quadrics
We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
Marek Vanco, Bernd Hamann, Guido Brunnett
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 7 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen
CORR
2010
Springer
144views Education» more  CORR 2010»
15 years 7 months ago
Stochastic Games for Security in Networks with Interdependent Nodes
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take pa...
Kien C. Nguyen, Tansu Alpcan, Tamer Basar
CORR
2010
Springer
67views Education» more  CORR 2010»
15 years 7 months ago
From granular avalanches to fluid turbulences through oozing pastes. A mesoscopic physically-based particle model
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (pil...
Annie Luciani
CORR
2010
Springer
141views Education» more  CORR 2010»
15 years 7 months ago
A database approach to information retrieval: The remarkable relationship between language models and region models
In this report, we unify two quite distinct approaches to information retrieval: region models and language models. Region models were developed for structured document retrieval....
Djoerd Hiemstra, Vojkan Mihajlovic