Abstract. Motivated by image perturbation and the geometry of manifolds, we present a novel method combining these two elements. First, we form a tangent space from a set of pertur...
Warping the pointer across monitor bezels has previously been demonstrated to be both significantly faster and preferred to the standard mouse behavior when interacting across dis...
Emotion recognition has become a popular area in human-robot interaction research. Through recognizing facial expressions, a robot can interact with a person in a more friendly man...
We describe two experiments using three testbeds (real, virtual and vision-only) for comparison of user performance during 3-D peg-in-hole tasks. Tasks are performed using a six-d...
B. J. Unger, A. Nicolaidis, Peter J. Berkelman, A....
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...