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CHI
2004
ACM
16 years 6 months ago
"Constant, constant, multi-tasking craziness": managing multiple working spheres
Most current designs of information technology are based on the notion of supporting distinct tasks such as document production, email usage, and voice communication. In this pape...
Gloria Mark, Víctor M. González
CHI
2004
ACM
16 years 6 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
2004
ACM
16 years 6 months ago
Personal information management
The explosion of the amount of information available in digital form has made search a hot research topic for the Information Management Community. While most of the research on s...
Ofer Bergman, Richard P. Boardman, Jacek Gwizdka, ...
CHI
2004
ACM
16 years 6 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
VLDB
2008
ACM
147views Database» more  VLDB 2008»
16 years 6 months ago
PicShark: mitigating metadata scarcity through large-scale P2P collaboration
With the commoditization of digital devices, personal information and media sharing is becoming a key application on the pervasive Web. In such a context, data annotation rather th...
Philippe Cudré-Mauroux, Adriana Budura, Manfred H...