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CHI
2004
ACM
16 years 6 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
IUI
2010
ACM
16 years 3 months ago
Aspect-level news browsing: understanding news events from multiple viewpoints
Aspect-level news browsing provides readers with a classified view of news articles with different viewpoints. It facilitates active interactions with which readers easily discove...
Souneil Park, Sang Jeong Lee, Junehwa Song
KDD
2009
ACM
168views Data Mining» more  KDD 2009»
16 years 1 months ago
Cartesian contour: a concise representation for a collection of frequent sets
In this paper, we consider a novel scheme referred to as Cartesian contour to concisely represent the collection of frequent itemsets. Different from the existing works, this sche...
Ruoming Jin, Yang Xiang, Lin Liu
COMPSAC
2009
IEEE
16 years 1 months ago
An Economical Approach to Usability Testing
Many software engineers consider usability testing as one of the more expensive, tedious and least rewarding tests to implement. Making usability testing less expensive and more r...
Carl J. Mueller, Dan E. Tamir, Oleg V. Komogortsev...
IPPS
2009
IEEE
16 years 1 months ago
A cross-input adaptive framework for GPU program optimizations
Abstract—Recent years have seen a trend in using graphic processing units (GPU) as accelerators for general-purpose computing. The inexpensive, single-chip, massively parallel ar...
Yixun Liu, Eddy Z. Zhang, Xipeng Shen