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JSW
2007
123views more  JSW 2007»
15 years 7 months ago
A Taxonomy for a Constructive Approach to Software Evolution
Abstract— In many software design and evaluation techniques, either the software evolution problem is not systematically elaborated, or only the impact of evolution is considered...
Selim Ciraci, Pim van den Broek, Mehmet Aksit
IEEECGIV
2005
IEEE
16 years 1 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
WCRE
2003
IEEE
16 years 27 days ago
Fuzzy Extensions for Reverse Engineering Repository Models
Reverse Engineering is a process fraught with imperfections. The importance of dealing with non-precise, possibly inconsistent data explicitly when interacting with the reverse en...
Ulrike Kölsch, René Witte
DSS
2008
121views more  DSS 2008»
15 years 7 months ago
SpidersRUs: Creating specialized search engines in multiple languages
While small-scale search engines in specific domains and languages are increasingly used by Web users, most existing search engine development tools do not support the development...
Michael Chau, Jialun Qin, Yilu Zhou, Chunju Tseng,...
ER
2003
Springer
158views Database» more  ER 2003»
16 years 26 days ago
REF: A Practical Agent-Based Requirement Engineering Framework
Abstract. Requirements Engineering techniques, based on the fundamental notions of agency, i.e., Agent, Goal, and Intentional Dependency, have been recognized as having the potenti...
Paolo Bresciani, Paolo Donzelli