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ICIDS
2010
Springer
15 years 4 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
COLING
2010
15 years 1 months ago
Dependency-Driven Feature-based Learning for Extracting Protein-Protein Interactions from Biomedical Text
Recent kernel-based PPI extraction systems achieve promising performance because of their capability to capture structural syntactic information, but at the expense of computation...
Bing Liu, Longhua Qian, Hongling Wang, Guodong Zho...
ICPR
2002
IEEE
16 years 7 months ago
Context-Sensitive Bayesian Classifiers and Application to Mouse Pressure Pattern Classification
In this paper, we propose a new context-sensitive Bayesian learning algorithm. By modeling the distributions of data locations by a mixture of Gaussians, the new algorithm can uti...
Yuan (Alan) Qi, Rosalind W. Picard
ICML
2008
IEEE
16 years 7 months ago
Empirical Bernstein stopping
Sampling is a popular way of scaling up machine learning algorithms to large datasets. The question often is how many samples are needed. Adaptive stopping algorithms monitor the ...
Csaba Szepesvári, Jean-Yves Audibert, Volod...
ICML
2005
IEEE
16 years 7 months ago
Fast condensed nearest neighbor rule
We present a novel algorithm for computing a training set consistent subset for the nearest neighbor decision rule. The algorithm, called FCNN rule, has some desirable properties....
Fabrizio Angiulli