Sciweavers

2711 search results - page 107 / 543
» Stochastic Hybrid Systems: Application to Communication Netw...
Sort
View
NOSSDAV
2005
Springer
15 years 12 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
TEC
2002
166views more  TEC 2002»
15 years 6 months ago
An artificial immune system architecture for computer security applications
With increased global interconnectivity, reliance on e-commerce, network services, and Internet communication, computer security has become a necessity. Organizations must protect ...
Paul K. Harmer, Paul D. Williams, Gregg H. Gunsch,...
INFOCOM
2009
IEEE
16 years 1 months ago
P2P-TV Systems under Adverse Network Conditions: A Measurement Study
Abstract—In this paper we define a simple experimental setup to analyze the behavior of commercial P2P-TV applications under adverse network conditions. Our goal is to reveal th...
Eugenio Alessandria, Massimo Gallo, Emilio Leonard...
COLCOM
2005
IEEE
16 years 1 days ago
Matching distributed systems to their environment using dissipative structures
In contrast to a large body of theoretical work on computer systems, distributed systems are not idealised constructions, unconstrained by physical world limitations. They must be...
Jim Dowling, Dominik Dahlem, Jan Sacha
CDC
2010
IEEE
135views Control Systems» more  CDC 2010»
15 years 1 months ago
Synchronous rendezvous of very-low-range wireless agents
In this paper, we address the problem of temporal synchronization of a team of mobile agents on a set of rendezvous points defined by the nodes of a bipartite network. In particula...
Michael M. Zavlanos