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VMV
2001
147views Visualization» more  VMV 2001»
15 years 8 months ago
Model-based 3-D Shape and Motion Estimation Using Sliding Textures
Given an accurate 3-D shape model of a scene, the motion parameters of a moving camera can be recovered with high accuracy using model-based motion estimation techniques. Shape er...
Eckehard G. Steinbach, Peter Eisert, Bernd Girod
PAMI
2007
197views more  PAMI 2007»
15 years 6 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu
ICIP
2005
IEEE
16 years 8 months ago
A model free hybrid algorithm for real time tracking
Robustness and accuracy are major issues in real-time tracking. This paper describes a reliable tracking for markerless planar objects based on the fusion of visual cues and on th...
Éric Marchand, Muriel Pressigout
ECCV
2006
Springer
16 years 8 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
16 years 21 days ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand