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ICPR
2010
IEEE
15 years 9 months ago
Natural Material Recognition with Illumination Invariant Textural Features
Abstract—A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural fe...
Pavel Vacha, Michael Haindl
SIBGRAPI
2008
IEEE
16 years 1 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
CVPR
2009
IEEE
17 years 1 months ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
ACIVS
2009
Springer
16 years 1 months ago
Dynamic Texture Extraction and Video Denoising
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
Mathieu Lugiez, Michel Ménard, Abdallah El-...
VISUALIZATION
2003
IEEE
15 years 12 months ago
Effectively Visualizing Multi-Valued Flow Data Using Color and Texture
In this paper we offer several new insights and techniques for effectively using color and texture to simultaneously convey information about multiple 2D scalar and vector distrib...
Timothy Urness, Victoria Interrante, Ivan Marusic,...