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TIP
2002
133views more  TIP 2002»
15 years 6 months ago
Wavelet-based rotational invariant roughness features for texture classification and segmentation
In this paper, we introduce a rotational invariant feature set for texture segmentation and classification, based on an extension of fractal dimension (FD) features. The FD extract...
Dimitrios Charalampidis, Takis Kasparis
ICCV
2003
IEEE
16 years 8 months ago
A Novel Approach For Texture Shape Recovery
In vision and graphics, there is a sustained interest in capturing accurate 3D shape with various scanning devices. However, the resulting geometric representation is only part of...
Jing Wang 0008, Kristin J. Dana
ECCV
2008
Springer
16 years 8 months ago
Texture-Consistent Shadow Removal
This paper presents an approach to shadow removal that preserves texture consistency between the original shadow and lit area. Illumination reduction in the shadow area not only da...
Feng Liu, Michael Gleicher
GRAPHITE
2006
ACM
16 years 18 days ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
HAPTICS
2005
IEEE
16 years 7 days ago
Perceptibility of Haptic Digital Watermarking of Virtual Textures
Digital watermarking refers to the process of embedding a digital code into an image, video, printed document or audio media. The code should not interfere with the normal use of ...
Domenico Prattichizzo, Mauro Barni, Hong Z. Tan, S...