In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
In this paper, we present a novel method for the voxel-wise extraction of rotation and gray-scale invariant features. These features are used for simultaneous segmentation and clas...