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IE
2007
15 years 8 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
FOIS
2010
15 years 8 months ago
Towards a formal ontology for history of church administration
Abstract. The paper presents preliminary results in the area of ontological engineering for historical research. Historical information systems are still in the initial stage of de...
Pawel Garbacz, Robert Trypuz, Bogumil Szady, Piotr...
COLING
2008
15 years 8 months ago
Choosing the Right Translation: A Syntactically Informed Classification Approach
One style of Multi-Engine Machine Translation architecture involves choosing the best of a set of outputs from different systems. Choosing the best translation from an arbitrary s...
Simon Zwarts, Mark Dras
LREC
2010
176views Education» more  LREC 2010»
15 years 8 months ago
TTS Evaluation Campaign with a Common Spanish Database
This paper describes the first TTS evaluation campaign designed for Spanish. Seven research institutions took part in the evaluation campaign and developed a voice from a common s...
Iñaki Sainz, Eva Navas, Inma Hernáez...
LREC
2010
181views Education» more  LREC 2010»
15 years 8 months ago
Linguistically Motivated Unsupervised Segmentation for Machine Translation
In this paper we use statistical machine translation and morphology information from two different morphological analyzers to try to improve translation quality by linguistically ...
Mark Fishel, Harri Kirik