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3DIM
2011
IEEE
14 years 6 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
2009
IEEE
17 years 1 months ago
Automatic Reconstruction of Cities from Remote Sensor Data
In this paper, we address the complex problem of rapid modeling of large-scale areas and present a novel approach for the automatic reconstruction of cities from remote sensor da...
Charalambos Poullis (CGIT/IMSC/USC), Suya You (Uni...
ICDE
2006
IEEE
144views Database» more  ICDE 2006»
16 years 8 months ago
Materialized Sample Views for Database Approximation
We consider the problem of creating a sample view of a database table. A sample view is an indexed, materialized view that permits efficient sampling from an arbitrary range query...
Shantanu Joshi, Chris Jermaine
DAC
2008
ACM
16 years 7 months ago
A framework for block-based timing sensitivity analysis
Since process and environmental variations can no longer be ignored in high-performance microprocessor designs, it is necessary to develop techniques for computing the sensitiviti...
Sanjay V. Kumar, Chandramouli V. Kashyap, Sachin S...
ICSE
2009
IEEE-ACM
16 years 7 months ago
The road not taken: Estimating path execution frequency statically
A variety of compilers, static analyses, and testing frameworks rely heavily on path frequency information. Uses for such information range from optimizing transformations to bug ...
Raymond P. L. Buse, Westley Weimer