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IJCNLP
2005
Springer
15 years 11 months ago
Two-Phase Biomedical Named Entity Recognition Using A Hybrid Method
Biomedical named entity recognition (NER) is a difficult problem in biomedical information processing due to the widespread ambiguity of terms out of context and extensive lexical ...
Seonho Kim, Juntae Yoon, Kyung-Mi Park, Hae-Chang ...
MLMI
2005
Springer
15 years 11 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
ICCAD
1992
IEEE
137views Hardware» more  ICCAD 1992»
15 years 10 months ago
Equivalent design representations and transformations for interactive scheduling
High-level synthesis (HLS) requires more designer interaction to better meet the needs of experienced designers. However, attempts to create a highly interactive synthesis process...
Roger P. Ang, Nikil D. Dutt
ENTCS
2007
89views more  ENTCS 2007»
15 years 6 months ago
Quantum Programs With Classical Output Streams: (Extended Abstract)
d abstract) Dominique Unruh 1 Institut f¨ur Algorithmen und Kognitive Systeme, Universit¨at Karlsruhe Am Fasanengarten 5, 76131 Karlsruhe, Germany We show how to model the seman...
Dominique Unruh
MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 11 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...