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NETGAMES
2004
ACM
15 years 11 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
SOSP
2003
ACM
16 years 3 months ago
Xen and the art of virtualization
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...
HPCC
2005
Springer
15 years 11 months ago
Enabling the P2P JXTA Platform for High-Performance Networking Grid Infrastructures
Abstract. As grid sizes increase, the need for self-organization and dynamic reconfigurations is becoming more and more important, and therefore the convergence of grid computing ...
Gabriel Antoniu, Mathieu Jan, David A. Noblet
HPDC
2010
IEEE
15 years 7 months ago
Cluster-wide context switch of virtualized jobs
Clusters are mostly used through Resources Management Systems (RMS) with a static allocation of resources for a bounded amount of time. Those approaches are known to be insufficie...
Fabien Hermenier, Adrien Lebre, Jean-Marc Menaud
P2PKM
2004
15 years 7 months ago
Merging G-Grid P2P Systems While Preserving Their Autonomy
Peer-to-Peer (P2P) systems share and manage huge amounts of data and resources distributed across a large number of machines. In pure P2P environments the control is totally decent...
Gianluca Moro, Gabriele Monti, Aris M. Ouksel