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DATE
2004
IEEE
103views Hardware» more  DATE 2004»
15 years 10 months ago
A Novel Implementation of Tile-Based Address Mapping
Tile-based data layout has been applied to achieve various objectives such as minimizing cache conflicts and memory row switching activity. In some applications of tilebased mappi...
Sambuddhi Hettiaratchi, Peter Y. K. Cheung
AICCSA
2001
IEEE
131views Hardware» more  AICCSA 2001»
15 years 10 months ago
Constraint-Based Timetabling-A Case Study
This paper2 details the stages of building a substantial, carefully specified, fully tested and fully operational university and school timetabling system. This is reported as a c...
Abdulwahed M. Abbas, Edward P. K. Tsang
ATS
2003
IEEE
100views Hardware» more  ATS 2003»
15 years 10 months ago
A Processor-Based Built-In Self-Repair Design for Embedded Memories
We propose an embedded processor-based built-in self-repair (BISR) design for embedded memories. In the proposed design we reuse the embedded processor that can be found on almost...
Chin-Lung Su, Rei-Fu Huang, Cheng-Wen Wu
SAS
2000
Springer
124views Formal Methods» more  SAS 2000»
15 years 10 months ago
Code Specialization Based on Value Profiles
Abstract. It is often the case at runtime that variables and registers in programs are "quasi-invariant," i.e., the distribution of the values they take on is very skewed...
Robert Muth, Scott A. Watterson, Saumya K. Debray
AIIDE
2008
15 years 9 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel