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CGF
2010
141views more  CGF 2010»
15 years 3 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
BMCBI
2011
15 years 1 months ago
Accurate statistics for local sequence alignment with position-dependent scoring by rare-event sampling
Background: Molecular database search tools need statistical models to assess the significance for the resulting hits. In the classical approach one asks the question how probable...
Stefan Wolfsheimer, Inke Herms, Sven Rahmann, Alex...
SIGOPS
2011
210views Hardware» more  SIGOPS 2011»
15 years 1 months ago
Small trusted primitives for dependable systems
Secure, fault-tolerant distributed systems are difficult to build, to validate, and to operate. Conservative design for such systems dictates that their security and fault toleran...
Petros Maniatis, Byung-Gon Chun
TCOM
2011
130views more  TCOM 2011»
15 years 1 months ago
Indirect Reciprocity Game Modelling for Cooperation Stimulation in Cognitive Networks
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Yan Chen, K. J. Ray Liu
TIP
2011
162views more  TIP 2011»
15 years 1 months ago
Kernel Maximum Autocorrelation Factor and Minimum Noise Fraction Transformations
—This paper introduces kernel versions of maximum autocorrelation factor (MAF) analysis and minimum noise fraction (MNF) analysis. The kernel versions are based upon a dual formu...
Allan Aasbjerg Nielsen
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