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CSCW
2006
ACM
15 years 10 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
DAGM
2006
Springer
15 years 10 months ago
Exploiting Low-Level Image Segmentation for Object Recognition
Abstract. A method for exploiting the information in low-level image segmentations for the purpose of object recognition is presented. The key idea is to use a whole ensemble of se...
Volker Roth, Björn Ommer
ECML
2006
Springer
15 years 10 months ago
Unsupervised Multiple-Instance Learning for Functional Profiling of Genomic Data
Multiple-instance learning (MIL) is a popular concept among the AI community to support supervised learning applications in situations where only incomplete knowledge is available....
Corneliu Henegar, Karine Clément, Jean-Dani...
ECOOP
2006
Springer
15 years 10 months ago
Responders: Language Support for Interactive Applications
A variety of application domains are interactive in nature: a primary task involves responding to external actions. In this paper, we introduce explicit programming language suppor...
Brian Chin, Todd D. Millstein
ESOP
2006
Springer
15 years 10 months ago
Pure Pattern Calculus
Abstract. The pure pattern calculus generalises the pure lambda-calculus by basing computation on pattern-matching instead of beta-reduction. The simplicity and power of the calcul...
C. Barry Jay, Delia Kesner
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