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PG
2003
IEEE
15 years 11 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
PG
2003
IEEE
15 years 11 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
PADS
2003
ACM
15 years 11 months ago
DVS: An Object-Oriented Framework for Distributed Verilog Simulation
There is a wide-spread usage of hardware design languages(HDL) to speed up the time-to-market for the design of modern digital systems. Verification engineers can simulate hardwa...
Lijun Li, Hai Huang, Carl Tropper
SIGECOM
2003
ACM
107views ECommerce» more  SIGECOM 2003»
15 years 11 months ago
Using value queries in combinatorial auctions
Combinatorial auctions, where bidders can bid on bundles of items are known to be desirable auction mechanisms for selling items that are complementary and/or substitutable. Howev...
Benoît Hudson, Tuomas Sandholm
CEEMAS
2003
Springer
15 years 11 months ago
Regional Synchronization for Simultaneous Actions in Situated Multi-agent Systems
Agents of a multi-agent system (MAS) must synchronize whenever they want to perform simultaneous actions. In situated MASs, typically, the control over such synchronization is cent...
Danny Weyns, Tom Holvoet