Sciweavers

2324 search results - page 253 / 465
» Specifying interaction surfaces using interaction maps
Sort
View
ICAT
2007
IEEE
16 years 25 days ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
SIGGRAPH
1998
ACM
15 years 10 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
VISUALIZATION
1997
IEEE
15 years 10 months ago
The contour spectrum
We introduce the contour spectrum, a user interface component that improves qualitative user interaction and provides real-time exact quanti cation in the visualization of isocont...
Chandrajit L. Bajaj, Valerio Pascucci, Daniel Schi...
HAPTICS
2009
IEEE
15 years 10 months ago
Stretchable fingernail sensors for measurement of fingertip force
This paper describes a novel stretchable fingernail sensor for measuring fingertip forces for human-computer interaction. The fingernail sensor uses photoplethysmography to measur...
Jumana M. Abu-Khalaf, Jung Woo Park, Debra J. Masc...
DAGSTUHL
1997
15 years 7 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin