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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
16 years 18 days ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
HRI
2006
ACM
16 years 18 days ago
Structural descriptions in human-assisted robot visual learning
The paper presents an approach to using structural descriptions, obtained through a human-robot tutoring dialogue, as labels for the visual object models a robot learns. The paper...
Geert-Jan M. Kruijff, John D. Kelleher, Gregor Ber...
MLCW
2005
Springer
16 years 4 days ago
The 2005 PASCAL Visual Object Classes Challenge
The PASCAL Visual Object Classes Challenge ran from February to March 2005. The goal of the challenge was to recognize objects from a number of visual object classes in realistic s...
Mark Everingham, Andrew Zisserman, Christopher K. ...
ICAT
2003
IEEE
15 years 12 months ago
Interactive 3-D Visualization of Real Forests
Forest resource management systems and forest landscape visualization applications often need usersteered interactive displays of a forest landscape representing the underlying fo...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
SIBGRAPI
2003
IEEE
15 years 12 months ago
Using Efficient Visual Exploration Techniques to Evaluate Features for Content-Based Image Retrieval
This paper presents a novel visual approach to evaluate, in a fast and effective way, the development of new image feature extraction techniques concerning content-based image ret...
José Fernando Rodrigues Jr., César A...