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ICCV
2007
IEEE
16 years 8 months ago
Spatio-Temporal Shape from Silhouette using Four-Dimensional Delaunay Meshing
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Ehsan Aganj, Jean-Philippe Pons, Florent Sé...
VISUALIZATION
1995
IEEE
15 years 10 months ago
Virtual GIS: A Real-Time 3D Geographic Information System
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
DAGM
2009
Springer
16 years 1 months ago
Real-Time GPU-Based Voxel Carving with Systematic Occlusion Handling
Abstract. We present an approach to compute the visual hulls of multiple people in real-time in the presence of occlusions. We prove that the resulting visual hulls are correct and...
Alexander Schick, Rainer Stiefelhagen
IDEAL
2007
Springer
16 years 17 days ago
A Framework to Analyze Biclustering Results on Microarray Experiments
Microarray technology produces large amounts of information to be manipulated by analysis methods, such as biclustering algorithms, to extract new knowledge. All-purpose multivaria...
Rodrigo Santamaría, Roberto Therón, ...
ISCAS
2003
IEEE
103views Hardware» more  ISCAS 2003»
15 years 11 months ago
Low delay rate-control in video transcoding
In order to obtain optimal visual quality while meeting the bit rate requirements, a video transcoder needs efficient rate-control with fine and dynamic adjustments. This paper pr...
Yu Sun, Xiaohui Wei, Ishfaq Ahmad