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CHI
2000
ACM
15 years 11 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
IEEEARES
2010
IEEE
15 years 11 months ago
Configuration Fuzzing for Software Vulnerability Detection
Many software security vulnerabilities only reveal themselves under certain conditions, i.e., particular configurations of the software together with its particular runtime environ...
Huning Dai, Christian Murphy, Gail E. Kaiser
IPPS
1999
IEEE
15 years 11 months ago
DynBench: A Dynamic Benchmark Suite for Distributed Real-Time Systems
In this paper we present the architecture and framework for a benchmark suite that has been developed as part of the DeSiDeRaTa project. The proposed benchmark suite is representat...
Behrooz Shirazi, Lonnie R. Welch, Binoy Ravindran,...
IPPS
1999
IEEE
15 years 11 months ago
Distributed, Scalable, Dependable Real-Time Systems: Middleware Services and Applications
Some classes of real-time systems function in environments which cannot be modeled with static approaches. In such environments, the arrival rates of events which drive transient ...
Lonnie R. Welch, Binoy Ravindran, Paul V. Werme, M...
KES
1998
Springer
15 years 11 months ago
An acquisition of the relation between vision and action using self-organizing map and reinforcement learning
An agent must acquire internal representation appropriate for its task, environment, sensors. As a learning algorithm, reinforcement learning is often utilized to acquire the rela...
Kazunori Terada, Hideaki Takeda, Toyoaki Nishida