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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
16 years 21 days ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
CASES
2006
ACM
16 years 19 days ago
A case study of multi-threading in the embedded space
The continuing miniaturization of technology coupled with wireless networks has made it feasible to physically embed sensor network systems into the environment. Sensor net proces...
Greg Hoover, Forrest Brewer, Timothy Sherwood
DATE
2005
IEEE
116views Hardware» more  DATE 2005»
16 years 8 days ago
A Complete Network-On-Chip Emulation Framework
Current Systems-On-Chip (SoC) execute applications that demand extensive parallel processing. Networks-OnChip (NoC) provide a structured way of realizing interconnections on silic...
Nicolas Genko, David Atienza, Giovanni De Micheli,...
ICDM
2005
IEEE
190views Data Mining» more  ICDM 2005»
16 years 8 days ago
Adaptive Clustering: Obtaining Better Clusters Using Feedback and Past Experience
Adaptive clustering uses external feedback to improve cluster quality; past experience serves to speed up execution time. An adaptive clustering environment is proposed that uses ...
Abraham Bagherjeiran, Christoph F. Eick, Chun-Shen...
164
Voted
IPPS
2005
IEEE
16 years 7 days ago
GridIS: An Incentive-Based Grid Scheduling
In a grid computing environment, resources are autonomous, wide-area distributed, and what’s more, they are usually not free. These unique characteristics make scheduling in a s...
Lijuan Xiao, Yanmin Zhu, Lionel M. Ni, Zhiwei Xu