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NETGAMES
2006
ACM
16 years 7 days ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
NTMS
2008
IEEE
16 years 20 days ago
Offline Approach to Modeling and Optimization of Flows in Peer-to-Peer Systems
—Peer-to-Peer (P2P) systems gain much attention in recent years. According to many statistics, P2P systems contribute a significant portion of the Internet traffic. Individual In...
Krzysztof Walkowiak
DEXA
2009
Springer
201views Database» more  DEXA 2009»
16 years 26 days ago
Dynamic Query Processing for P2P Data Services in the Cloud
With the trend of cloud computing, data and computing are moved away from desktop and are instead provided as a service from the cloud. Data-as-a-service enables access to a wealth...
Pawel Jurczyk, Li Xiong
MMSP
2008
IEEE
148views Multimedia» more  MMSP 2008»
16 years 21 days ago
Optimal server bandwidth allocation for streaming multiple streams via P2P multicast
—We consider the general scenario where content hosted by the server comprises streams and each peer can subscribe one or more streams. Multiple multicast trees are built to deli...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...
MCAM
2007
Springer
127views Multimedia» more  MCAM 2007»
16 years 13 days ago
An Optimized Topology Maintenance Framework for P2P Media Streaming
In this paper, we present an optimized topology maintenance framework used in AVStreamer P2P media streaming system. To help new incoming clients get an initial view of the whole n...
Rui Guo, Longshe Huo, Qiang Fu, Shuangjia Chen, We...