We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
ct We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scienti...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...