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VRML
1999
ACM
15 years 11 months ago
The Kinetic Mandala: Audio a-Life in a Web-based 3D Environment
We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
Maribeth Back, Maureen C. Stone
ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
15 years 11 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
SIGGRAPH
1997
ACM
15 years 11 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
SIGIR
1992
ACM
15 years 10 months ago
Bead: Explorations in Information Visualization
ct We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scienti...
Matthew Chalmers, Paul Chitson
ACMACE
2007
ACM
15 years 10 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
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