We discuss and reflect on the importance of embodiment, context, and spatial proximity as they pertain to the sense of presence obtained by individuals in virtual environments. We...
Brian E. Mennecke, Janea L. Triplett, Lesya M. Has...
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
The increased fluidity and agility of organizations demand the smooth mediation of information technology (IT) between user and task. As rigid hierarchies are giving way to open, ...
We describe the design, deployment, and experience with a wireless sensor network for high-fidelity monitoring of electrical usage in buildings. A network of 38 mote-class AC met...
Xiaofan Jiang, Minh Van Ly, Jay Taneja, Prabal Dut...
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...