While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
While video-based activity analysis and recognition has received much attention, existing body of work mostly deals with single object/person case. Coordinated multi-object activi...
Current visualization tools lack the ability to perform fullrange spatial and temporal analysis on terascale scientific datasets. Two key reasons exist for this shortcoming: I/O ...
Wesley Kendall, Markus Glatter, Jian Huang, Tom Pe...
Volunteered geographic information such as that available in blogs, wikis, social networking sites, and community contributed photo collections is enabling new applications. This ...
Recently, ubiquitous location-based services (u-LBS) has been utilized in a variety of practical and mission-critical applications such as security services, personalization servic...