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GRAPHITE
2005
ACM
16 years 12 days ago
Compositing color with texture for multi-variate visualization
Multivariate data visualization requires the development of effective techniques for simultaneously conveying multiple different data distributions over a common domain. Although ...
Haleh Hagh-Shenas, Victoria Interrante
RT
2005
Springer
16 years 9 days ago
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Pascal Gautron, Jaroslav Krivánek, Kadi Bou...
CVPR
2010
IEEE
16 years 5 days ago
Dense Interest Points
Local features or image patches have become a standard tool in computer vision, with numerous application domains. Roughly speaking, two different types of patchbased image repres...
Tinne Tuytelaars
ECCV
2010
Springer
16 years 21 hour ago
The Generalized PatchMatch Correspondence Algorithm
Abstract. PatchMatch is a fast algorithm for computing dense approximate nearest neighbor correspondences between patches of two image regions [1]. This paper generalizes PatchMatc...
ECCV
2010
Springer
15 years 12 months ago
A Streakline Representation of Flow in Crowded Scenes
Based on the Lagrangian framework for fluid dynamics, a streakline representation of flow is presented to solve computer vision problems involving crowd and traffic flow. Streakl...
Ramin Mehran, Brian E. Moore, Mubarak Shah