Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
In the context of code coupling, efficient data redistribution is a crucial issue to reach high-performances. However, most of the works in this area have limited their studies to ...
We present an optimal power scheduling scheme to maximize the throughput of a set of distributed multiple-input multiple-output (MIMO) wireless links. This scheme exploits both spa...
We present a universal statistical model for texture images in the context of an overcomplete complex wavelet transform. The model is parameterized by a set of statistics computed ...
This paper describes an active-camera real-time system for tracking, shape description, and classi"cation of the human face and mouth expressions using only a PC or equivalen...