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TCSV
2008
152views more  TCSV 2008»
15 years 6 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
TSI
2008
89views more  TSI 2008»
15 years 6 months ago
RedGRID, un environnement pour la redistribution d'objets complexes
In the context of code coupling, efficient data redistribution is a crucial issue to reach high-performances. However, most of the works in this area have limited their studies to ...
Aurélien Esnard
TWC
2008
100views more  TWC 2008»
15 years 6 months ago
Optimal Power Schedule for Distributed MIMO Links
We present an optimal power scheduling scheme to maximize the throughput of a set of distributed multiple-input multiple-output (MIMO) wireless links. This scheme exploits both spa...
Yue Rong, Yingbo Hua
IJCV
2000
110views more  IJCV 2000»
15 years 6 months ago
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
We present a universal statistical model for texture images in the context of an overcomplete complex wavelet transform. The model is parameterized by a set of statistics computed ...
Javier Portilla, Eero P. Simoncelli
PR
2000
189views more  PR 2000»
15 years 6 months ago
LAFTER: a real-time face and lips tracker with facial expression recognition
This paper describes an active-camera real-time system for tracking, shape description, and classi"cation of the human face and mouth expressions using only a PC or equivalen...
Nuria Oliver, Alex Pentland, François B&eac...