In this paper, we initiate a study of shape description and classification via the application of persistent homology to tangential constructions on geometric objects. Our techniq...
Gunnar Carlsson, Afra Zomorodian, Anne D. Collins,...
In most mechanism design settings, optimal general-purpose mechanisms are not known. Thus the automated design of mechanisms tailored to specific instances of a decision scenario...
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Hybrid Scheduling Problems (HSPs) contain both temporal and finite-domain variables, as well as constraints between them. A hybrid constraint over temporal and finite-domain varia...
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...