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DIGRA
2003
Springer
16 years 2 days ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
ESA
2003
Springer
77views Algorithms» more  ESA 2003»
16 years 1 days ago
An Optimal Algorithm for the Maximum-Density Segment Problem
We address a fundamental problem arising from analysis of biomolecular sequences. The input consists of two numbers wmin and wmax and a sequence S of n number pairs (ai, wi) with ...
Kai-min Chung, Hsueh-I Lu
EUROCAST
2003
Springer
130views Hardware» more  EUROCAST 2003»
16 years 1 days ago
A Model of Neural Inspiration for Local Accumulative Computation
This paper explores the computational capacity of a novel local computational model that expands the conventional analogical and logical dynamic neural models, based on the charge ...
José Mira, Miguel Angel Fernández, M...
FPL
2003
Springer
259views Hardware» more  FPL 2003»
16 years 1 days ago
Branch Optimisation Techniques for Hardware Compilation
Abstract. This paper explores using information about program branch probabilities to optimise reconfigurable designs. The basic premise is to promote utilization by dedicating mo...
Henry Styles, Wayne Luk
DATE
2010
IEEE
134views Hardware» more  DATE 2010»
15 years 12 months ago
Simultaneous budget and buffer size computation for throughput-constrained task graphs
Abstract—Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Streams often have throughput requirements. These jobs are implemented on...
Maarten Wiggers, Marco Bekooij, Marc Geilen, Twan ...
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