Ubiquitous computing systems can be regarded as open systems where heterogeneous and previously unknown entities may spontaneously interact, due to intrinsic mobility of users and...
An original approach to represent 2D and 3D faces using Radial Geodesic Distances (RGDs) is proposed in this work. In 3D, the RGD of a generic point of the face surface is compute...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
The efficient implementation of multimedia algorithms, for the ever increasing complexity of the specifications and the emergence of the new generation of processing platforms c...
Christophe Lucarz, Marco Mattavelli, Julien Dubois
Varying illumination condition is a challenging problem for face recognition and synthesis. The illumination re-rendering technique allows aligning the illumination effects of fac...
Jianyi Liu, Nanning Zheng, Lei Xiong, Gaofeng Meng...
This paper proposes a novel algorithm for categorization of action video sequences using unsupervised dual clustering. Given a video database, we extract motion information of act...