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ACII
2007
Springer
16 years 21 days ago
Expression of Emotions in Virtual Humans Using Lights, Shadows, Composition and Filters
Abstract. Artists use words, lines, shapes, color, sound and their bodies to express emotions. Virtual humans use postures, gestures, face and voice to express emotions. Why are th...
Celso de Melo, Ana Paiva
ACMACE
2004
ACM
15 years 12 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
WECWIS
2003
IEEE
205views ECommerce» more  WECWIS 2003»
15 years 11 months ago
Beyond "web of trust": Enabling P2P E-commerce
The huge success of eBay has proven the demand for customer-to-customer (C2C) electronic commerce. eBay is a centralized infrastructure with all its scalability problems (network ...
Anwitaman Datta, Manfred Hauswirth, Karl Aberer
BRAIN
2010
Springer
15 years 3 months ago
Domain-Specific Modeling as a Pragmatic Approach to Neuronal Model Descriptions
Biologically realistic modeling has been greatly facilitated by the development of neuro-simulators, and the development of simulatorindependent formats for model exchange is the s...
Ralf Ansorg, Lars Schwabe
EVOW
2009
Springer
16 years 1 months ago
Filterscape: Energy Recycling in a Creative Ecosystem
Abstract. This paper extends previous work in evolutionary ecosystemic approaches to generative art. Filterscape, adopts the implicit fitness specification that is fundamental to...
Alice C. Eldridge, Alan Dorin