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WD
2010
15 years 4 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
COMSWARE
2007
IEEE
16 years 1 months ago
On Optimal Performance in Mobile Ad hoc Networks
In this paper we are concerned with finding the maximum throughput that a mobile ad hoc network can support. Even when nodes are stationary, the problem of determining the capaci...
Tapas K. Patra, Joy Kuri, Pavan Nuggehalli
SIGOPSE
1998
ACM
15 years 11 months ago
Nested Java processes: OS structure for mobile code
The majority of work on protection in single-language mobile code environments focuses on information security issues and depends on the language environment for solutions to the ...
Patrick Tullmann, Jay Lepreau
CN
2004
109views more  CN 2004»
15 years 6 months ago
Architectures and protocols for mobile computing applications: a reconfigurable approach
This work deals with reconfigurable control functions and protocols for supporting mobile computing applications in heterogeneous wireless systems like cellular networks and WLANs...
Carla-Fabiana Chiasserini, Francesca Cuomo, Leonar...
APAL
2007
78views more  APAL 2007»
15 years 6 months ago
Partial Horn logic and cartesian categories
A logic is developed in which function symbols are allowed to represent partial functions. It has the usual rules of logic (in the form of a sequent calculus) except that the subs...
Erik Palmgren, Steven J. Vickers