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AAAI
2010
15 years 8 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
IJCAI
2007
15 years 7 months ago
Semi-Supervised Learning of Attribute-Value Pairs from Product Descriptions
We describe an approach to extract attribute-value pairs from product descriptions. This allows us to represent products as sets of such attribute-value pairs to augment product d...
Katharina Probst, Rayid Ghani, Marko Krema, Andrew...
APBC
2003
123views Bioinformatics» more  APBC 2003»
15 years 7 months ago
A Platform for the Description, Distribution and Analysis of Genetic Polymorphism Data
In this paper we suggest the requirements for an open platform designed for the description, distribution and analysis of genetic polymorphism data. This platform is discussed in ...
Greg D. Tyrelle, Garry C. King
IJCAI
1997
15 years 7 months ago
Reifying Concepts in Description Logics
Practical applications of description logics (DLs) in knowledge-based systems have forced us to introduce the following features which are absent from existing DLs: • allowing a...
Liviu Badea
DLOG
1996
15 years 7 months ago
Number Restrictions on Complex Roles in Description Logics: A Preliminary Report
Number restrictions are concept constructors that are available in almost all implemented description logic systems. However, even though there has lately been considerable effort...
Franz Baader, Ulrike Sattler