Replication is a well-know fault-tolerance technique, and several replication strategies exist (e.g. active, passive, and semi-active replication). To be used in hard real-time sy...
The complexity of distributed systems is a problem when designers want to evaluate their safety and liveness. Often, they are built by integration of existing components with newl...
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
Abstract. Distributed computing is a means to overcome the limitations of single computing systems. In this paper we describe how clusters of heterogeneous supercomputers can be us...
Edgar Gabriel, Michael M. Resch, Thomas Beisel, Ra...
Collaborative systems provide a rich but potentially chaotic environment for their users. This paper presents a system that allows users to control collaboration by enacting polic...