Abstract. There is a variety of methods for ranking objectives in multiobjective optimization and some are difficult to define because they require information a priori (e.g. esta...
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
We propose and investigate a paradigm for activity recognition, distinguishing the ‘on-going activity’ recognition task (OGA) from that addressing ‘complete activities’ (C...
Bruno Lepri, Nadia Mana, Alessandro Cappelletti, F...
Orthogonal arrays (OA’s) are widely used in design of experiments. Each OA has a specific number of rows that is fixed by the number of factors in the OA and the number of leve...
Motivated by scheduling in cellular wireless networks and resource allocation in computer systems, we study a service facility with two classes of users having heterogeneous servi...