We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Abstract. It is almost a folklore-knowledge that hash-based time-stamping schemes are secure if the underlying hash function is collisionresistant but still no rigorous proofs have...
We consider the problem of finding a commonly agreed upon diagnosis for errors observed in a system monitored by a number of different expert agents. Each agent is assumed to hav...
This paper describes the Mediating Agent, an animated pedagogical agent inserted in a computational system for distance learning, which has the goal of motivating the student to le...
Abstract. We report research into concepts and technology for enabling endusers to configure Ambient Intelligent environments. In this paper we focus on the feasibility and accepta...