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» Some observations on HC-128
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ACMACE
2004
ACM
15 years 12 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
ASIACRYPT
2004
Springer
15 years 12 months ago
On Provably Secure Time-Stamping Schemes
Abstract. It is almost a folklore-knowledge that hash-based time-stamping schemes are secure if the underlying hash function is collisionresistant but still no rigorous proofs have...
Ahto Buldas, Märt Saarepera
ATAL
2004
Springer
15 years 12 months ago
Reaching Diagnostic Agreement in Multi-Agent Diagnosis
We consider the problem of finding a commonly agreed upon diagnosis for errors observed in a system monitored by a number of different expert agents. Each agent is assumed to hav...
Nico Roos, Annette ten Teije, Cees Witteveen
ECAI
2004
Springer
15 years 11 months ago
Applying Affective Tactics for a Better Learning
This paper describes the Mediating Agent, an animated pedagogical agent inserted in a computational system for distance learning, which has the goal of motivating the student to le...
Patrícia Augustin Jaques, Rosa Maria Vicari...
EUSAI
2004
Springer
15 years 11 months ago
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective
Abstract. We report research into concepts and technology for enabling endusers to configure Ambient Intelligent environments. In this paper we focus on the feasibility and accepta...
Panos Markopoulos, Irene Mavrommati, Achilles Kame...