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POPL
2007
ACM
16 years 6 months ago
A concurrent constraint handling rules implementation in Haskell with software transactional memory
Constraint Handling Rules (CHR) is a concurrent committedchoice constraint logic programming language to describe transformations (rewritings) among multi-sets of constraints (ato...
Edmund S. L. Lam, Martin Sulzmann
ICC
2009
IEEE
158views Communications» more  ICC 2009»
16 years 1 months ago
An Energy-Aware Routing Protocol for Ad-Hoc Networks Based on the Foraging Behavior in Ant Swarms
—Routing in ad-hoc networks can consume considerable amount of battery power. However, as the nodes in these networks have limited power, routing is very much energy-constrained....
Sanjay Kumar Dhurandher, Sudip Misra, Mohammad S. ...
SAGT
2009
Springer
155views Game Theory» more  SAGT 2009»
16 years 28 days ago
Anarchy, Stability, and Utopia: Creating Better Matchings
We consider the loss in social welfare caused by individual rationality in matching scenarios. We give both theoretical and experimental results comparing stable matchings with soc...
Elliot Anshelevich, Sanmay Das, Yonatan Naamad
ICWL
2007
Springer
16 years 16 days ago
A Cloze Test Authoring System and Its Automation
Abstract. This paper presents a pilot system and discusses its possible extensions. In the first sections, we present a web-based test authoring system for English grammar and voca...
Ayako Hoshino, Hiroshi Nakagawa
VRST
2004
ACM
15 years 11 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis